

# tandy - Enable Tandy Sound System emulation (off,on,auto). # pcrate - Sample rate of the PC-Speaker sound generation. # pcspeaker - Enable PC-Speaker emulation. # there should be a MIDI directory that contains # ultradir - Path to Ultrasound directory. # gusrate - Sample rate of Ultrasound emulation. # gusbase,irq1,irq2,dma1,dma2 - The IO/IRQ/DMA addresses of the # gus - Enable the Gravis Ultrasound emulation. # oplrate - Sample rate of OPL music emulation. # All OPL modes are 'Adlib', except for CMS. # On auto the mode is determined by sblaster type. # oplmode - Type of OPL emulation: auto,cms,opl2,dualopl2,opl3. # mixer - Allow the soundblaster mixer to modify the dosbox mixer. # sbbase,irq,dma,hdma - The IO/IRQ/DMA/High DMA address of the soundblaster. # sbtype - Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16. # config - Special configuration options for the device. # This can be default,alsa,oss,win32,coreaudio,none. # device - Device that will receive the MIDI data from MPU-401. # mpu401 - Type of MPU-401 to emulate: none, uart or intelligent. # prebuffer - How many milliseconds of data to keep on top of the blocksize. # blocksize - Mixer block size, larger blocks might help sound stuttering # rate - Mixer sample rate, setting any devices higher than this will # nosound - Enable silent mode, sound is still emulated though. # cycledown Setting it lower than 100 will be a percentage. # cycleup - Amount of cycles to increase/decrease with keycombo. # The default setting (auto) switches to max if appropriate. # You can also let DOSBox guess the correct value by setting it to max. # Setting this value too high results in sound dropouts and lags. # cycles - Amount of instructions dosbox tries to emulate each millisecond. # auto switches from normal to dynamic if appropriate. # core - CPU Core used in emulation: normal,simple,dynamic,auto. # 2xsai,super2xsai,supereagle,advinterp2x,advinterp3x, # Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x, # scaler - Scaler used to enlarge/enhance low resolution modes. # aspect - Do aspect correction, if your output method doesn't support scaling this can slow things down!. # frameskip - How many frames dosbox skips before drawing one. # captures - Directory where things like wave,midi,screenshot get captured. # machine - The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga. # memsize - Amount of memory dosbox has in megabytes. # language - Select another language file. INPUTMAP circle laltpriority=higher,normal # usescancodes - Avoid usage of symkeys, might not work on all operating systems. # mapperfile - File used to load/save the key/event mappings from. # Second entry behind the comma is for when dosbox is not focused/minimized. # priority - Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed). # waitonerror - Wait before closing the console if dosbox has an error. # autolock - Mouse will automatically lock, if you click on the screen. # output - What to use for output: surface,overlay,opengl,openglnb,ddraw. # windowresolution - Scale the window to this size IF the output device supports hardware scaling. # fullresolution - What resolution to use for fullscreen: original or fixed size (e.g. # fulldouble - Use double buffering in fullscreen. # fullscreen - Start dosbox directly in fullscreen. * The bolded text is the most commonly tweak settings. So what is the way to do that? Well, the most common way is to create a nf file and insert the commands that you want to input in the section.įollowing shows a fresh standard nf:

You may have noticed now that there is no on-screen keyboard to enter any input. As mentioned, these error will only occur if you select core=dynamic options in other builds except 2007 ones here.Ī successful launch will look similar to the screenshot below: Next, launch DOSBox and make sure you do not encounter any error such as 'bus error', 'inst error', or 'data error'.
#W95.img for psp dosbox how to#
* Follow my previous tutorial on how to install homebrew on PSP here if you do not know how to do so.
#W95.img for psp dosbox download#
I highly recommend to download the build from 26/11/07 here. From my testing thus far, the only build that work fine with core=dynamic option is a build from 26/11/07.Įnough with the introduction, let's get started to install DOSBox on your PSP.įirst, grab a build of DOSBox from a list here and install it on your PSP.

Unfortunately, this option is essential and a MUST to run the game smoothly while other options such as simple and normal is not enough. Perhaps I should rephrase, all the builds will run fine without selecting core=dynamic options. However, I noticed that not all builds will work on the PSP emulator in PS Vita exploited using TN-V.
